nice game, feeling like old school top down shooter. Maybe would it be interesting to have the dragon throw fireball at obstacles to be able to progress :-)
Sorry about the play again button I changed the way a scene manager script worked and for got to fix that. I really like the signifier idea, thanks! Also a back button isn't a bad idea either. I kinda designed the "Black things" after barbed wire. Probably should have put more thought into that. Also this was for the Blackthronprod game jam. Kind of forgot to enter it, I still have some time left so I'll try to use your feedback!
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nice game, feeling like old school top down shooter. Maybe would it be interesting to have the dragon throw fireball at obstacles to be able to progress :-)
Thanks for the feedback!
this is a really cool mini game! the concept are also pretty simple to understand!
Thanks for the feedback
"Play Again" button doesn't work.
Plays alright. I would request a signifier of how far behind you the cave-in is, and maybe how fast it's going since it seems to speed up.
Doesn't seem to be any real need to not have a go-backwards button.
What are the black things that hurt you supposed to be? ...My daughter really wants to know, lol.
Sorry about the play again button I changed the way a scene manager script worked and for got to fix that. I really like the signifier idea, thanks! Also a back button isn't a bad idea either. I kinda designed the "Black things" after barbed wire. Probably should have put more thought into that. Also this was for the Blackthronprod game jam. Kind of forgot to enter it, I still have some time left so I'll try to use your feedback!
Nice update, it feels much better to play now.